Schiller: That doesn't come close to telling the story why these are the best phones ever made
I'm looking forward to seeing what other apps get similarly updated to offer new functionality for the extra resolution. Perhaps we should talk to our devs...
Schiller: 2nd gen 64 bit chip. 2 billion transistors, up from 1B in the A7. Built on 28 nanometer process, or billionths of a meter.
ST NOTE - most mobile chips already are 28 nanometer, including those from Qulacomm, etc. Intel is at 14 nanometers with its PC chips
Phil's running through the benchmark-free specs as usual, 25% faster CPU, 50% faster graphics.
Schiller: Up to 84X faster GPU performance
Schiller: Extra goal with A8 - 50% more energy efficent than A7 chip. Allows to sustain performance over longer period of time
Schiller: Talking up sustained performance. Able to keep performance levels high when needed
Schiller: Just this summer we launched Metal, a new graphics library for our developers
Phil's talking about heat constraints being a big issue for smartphones. He specifically mentions gaming, but I think more people will see an advantage with GPS navigation. That certainly makes my phone get toasty...
The A7 chip last year was the first 64 bit chip for mobile
Such chips enable faster apps that can juggle large amounts of data more efficiently than the 32-bit processors common in smartphones and tablets today. However, most mobile operating systems and apps don't currently support 64-bit. Some chip companies have started to produce 64-bit processors to be ready when the operating systems catch up, but others are still working on their chips.
Phil's telling us about Metal again, the new GPU layer that gives more power and direct access to game developers than OpenGL.
Schiller: Games on metal from EA, Disney, Rovio, UbiSoft, Zynga, etc
Some game dev have apparently had a chance to play with A8, so it's time to get a demo!
Stephan Sherman from Super Evil Megacorp is going to give us a demo.
Schiller: introducing Stephan Sherman, chief creative officer of Super Evil Megacorp (best name ever)
Sherman: Today I am thrilled to debut for you Vain Glory. New game
A battle arena game that uses touch? Let's see how this looks..
Sherman: Vain Glory players play a unique hero. Petal can plant seeds that sprout
Sherman: Vain Glory brings this world class competitive gaming to iOS
The basic gameplay mode is to destroy a giant crystal in the opposing team's base, like aggro CTF.
Sherman is going over some aspects of the game
Uh oh, he's unleashed a kraken.
Apparently you can recruit the kraken and he'll help you destroy your opponent's crystal.
Some context about Apple's position in mobile - The iPhone's worldwide smartphone market share has plummeted from a peak of 23 percent in fourth quarter of 2011 to 12 percent in the second quarter of 2014, according to market researcher IDC. That puts it in second place behind Samsung, and Android vendors altogether captured 85 percent of the market in the period.
Still, Apple’s shipments continue to rise, with the company’s volume increasing 13 percent to 35.2 million units in the quarter ended in June
Still no Liam Neeson sighting, but we'll keep our eyes peeled.
Launching bigger iPhones could have significant implications for the mobile industry. In a market where phone designs and operating systems have become standardized, larger screens were one way for Android devices to stand out against the iPhone.
The graphics look quite good, but not quite revolutionary. Pretty typical MMO fare.
Samsung claimed during the patent-infringement trials against Apple that one of the main reasons people buy Samsung devices is for their bigger screens. If that's no longer a differentiator, Samsung's sales could suffer. Now that Apple has bigger devices, Android makers such as Samsung and LG won't have as much of an advantage.
Shipments of phablets, typically defined as smartphones with screen sizes between 5.5 and 6.99 inches, will surpass portable PC shipments this year and tablet shipments next year, International Data Corp. said in early September.
This year, electronics vendors will ship about 175 million phablets, IDC said, passing the 170 million laptops expected to ship during the same period. Next year, phablet shipments will top 318 million units, surpassing the 233 million tablets forecast to ship in 2015.
Should be a fun game, though. We'll need to see more.
While phablets remain a small percentage of the overall smartphone sector, Apple's larger screen iPhones should give the category a boost, IDC added. Phablets should grow to 32 percent of the smartphone market in 2018 from 14 percent this year, the firm said.